Phaser is an Open Source project which makes it easier to make online games using JavaScript. This toolkit is a create way to learn and to teach web coding. As part of Mick Chesterman’s PhD, there is a FLOSS Manuals explaining how to get starting making a game with Phaser 2. A great starting point for learners young and old to learn how to code games, web projects and coding in general.
This MakeCode Arcade manual introduces a flexible approach to learning game making through the 3M model (Missions, Maps and Methods), developed through practice and shared through research. It supports creative, accessible, and learner-led coding.
We’re really pleased to share a self-study course developed through a collaboration between Scavenger Labs and RISE at Manchester Metropolitan University. This course grew out of hands-on workshops and creative making sessions we’ve been running for years, and also from a moment of change. During lockdown, we adapted our space at Scavenger Labs for filming, working with Steve from Noisy Toys and with Greta supporting the setup. What emerged was not just a filmed course, but a reflection on how our practice translates into digital formats.